Blog Banter 12: EVE Everywhere

Welcome to the twelfth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed here. Check out other EVE Blog Banter articles at the bottom of this post!

This month’s banter comes to us from CrazyKinux himself, who asks the following: First there was the MMO on the PC, and now with the recent announcement of DUST 514, EVE will soon be moving onto consoles. But what about mobile? Allow your imagination to run wild for a second and describe how you would see EVE being ported to mobile devices, whether the iPhone/iPod touch, Blackberrys or Android-based devices. Dream the impossible for us!

I want EVE everywhere.

Mobile devices, netbooks, web sites, you name it. The API has gotten us started, of course, but only a start. Essentially, we should only require the client for undocking. Every other operation and activity can interact with the outside world. CCP should provide basic web clients, including a mobile version, but if they let us consume and manipulate the data via the API, we can see a vibrant ecosystem continue to grow and develop around it.

If I can do it without undocking, I want to do it remotely.

Hit “more” to see the details.

  • Mail access: COSMOS evidently will bring this to us. But I would really like to have EVEmail and email merge, so that I can send, receive, and store my EVEmails with my preferred mail client.
  • Market activity: We can already export market data manually (a real pain), or perhaps even scrape it from the cache. Why not enable this via the API directly instead of forcing us to use annoying workarounds? And once I can pull the data out directly, I want take it back the other way: allow me to manage my orders (including placing buy and sell orders, changing orders, etc.) directly, possibly via the API.
  • Chat and voice channels: Go to open protocols like Jabber or IRC or whatever else works well these days. Let me join chat channels via meebo or Xchat or whatever I want. And voice? CCP Oveur already has talked about dialing in to ops or chat. That’s the sort of vision I want to see.
  • Fittings and assets: Just like market data, we can already export fitting data manually. Now let us do it via the API, and even share that data as desired. Let me manage my assets remotely, including contracts.
  • Corporate management: All of us know the corp management UI sucks as much as anything possibly could suck in this game. I’d rather go to a POS bash in a rookie ship. But when CCP overhauls it, I want API access (including changes) so that I can accept applications, edit members’ roles and access, and do anything else that I can do via that UI.
  • Science & industry: Start and deliver jobs. Move assets between hangars. Find and lock down blueprints.

Outside of the official client that handles everything in-space, CCP should move to a client-agnostic viewpoint. Sure, maybe they have a basic web client, but let us develop our own.

Then provide hooks inside the actual client to use our own plugins, so I can use my own market data viewer and S&I job interface. Maybe I don’t like their chat windows and I want to plug in my own.

Now create a market for these things, much like the iPhone / iPod App Store or the Metaplace Marketplace. Support developers who want to allow others to use what they’ve developed for ISK. This also lets users vote up the most useful apps of each sort, so that the EVEMons and EFTs of the world bubble up.

Set my data free.

  1. CrazyKinux’s Musing – Tying the dots and locking me in!
  2. A Merry Life and a Short One – I Don’t Own a Working Phone
  3. Yarrbear Tales – EVE on Mobile Devices? Eh.
  4. Hands Off, My Loots! – EVE Mobile…Possibility?
  5. Achernar – Trapped on Planet Horror
  6. Rettic’s Log – The Cronofile – Blog Banter: EVE Mobile
  7. A Mule in EVE – EVE Mobility
  8. Inner Sanctum of the Ninveah – EVE Mobile
  9. My Life in EVE – 12th Blog Banter
  10. My God, it’s Full of Stars! – 12th EVE Blog Banter
  11. The Wandering Druid of Tranquility – WOW, look at that ‘micro-Dust’
  12. Adventures in Mission Running – 12th EVE Blog Banter
  13. Ecliptic Rift – EVE Everywhere
  14. Roc’s Ramblings – EVE Mobile
  15. EVE Monkey – EVE on a Mobile Device?
  16. Nashh Kadavr’s EVE Blog – I-pod Capsuleer
  17. Escoce – EVE Trade – Dynamic System Security
  18. Break Vol – EVE Blog Banter 12
  19. Mikeazariah – EVE Mobility
  20. Pods and Pills – The 12th EVE Blog Banter: EVE on the MOVE!
  21. Lords of Space - EVE on my Iphone?
  22. Cle Demaari - Is that EVE in your pocket or are you just happy to see me?
  23. Life in Low Sec - Wormholes On the Go
  24. The Elitist - EVE On Mobile Devices
  25. Into the unknown with gun and camera - Blog Banter 12: Glue
  26. Zero Kelvin - A year of banting!
  27. Corrupted Datacore - Blog Banter #12: MyEVE

Image credit r1chardm via Flickr

Related posts:

  1. OOC: EVE Blog Banter 8: Standings and secondary factions
  2. EVE Blog Banter 13: FW Epic Arcs
  3. OOC: Blog Banter #5 Metagaming

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  • I'm loving the app store idea...Original idea! Everybody seems to be agreeing on the idea of playing docked EVE in a browser, but the plugins are a cool idea.
  • manasi
    I would bet that much of this will be in COSMOS :)
  • Altaree
    All hail the market bot! once you have market data in xml with the ability to change orders, how long will it be before people will turn off their shopping macros and just have a program through the API doing the same thing...
  • Yeah, while I think it's an awesome idea, I'll have to agree with Altaree above with the fact that adding the ability to manipulate the market via the API is just asking for massive abuse. The isk farmers would ruin the market very quickly.
  • @Crimsoneer: Thanks, that's actually something they could do now.

    @Manasi: Let's hope so!

    @Altaree, @Cyberin: I'm not proposing removing the current skill restrictions, and you could implement a lot of checks to cut down on that sort of thing (rate limiting, for example). And I really think it would put us "honest" players on par with the existing macroers.
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