Sebiestor tribal corp concept

Sebiestor tribe
We frequently see corp or alliance identities in EVE revolving around larger factions. The Amarr have CVA, the Minmatar have Electus Matari and Ushra’khan, not to mention innumerable militias in factional warfare for all four of the primary factions. Smaller, interesting factions (Angels, Thukkers, Intaki, Sansha etc) also inspire a number of corporations and even alliances.

I know, we already have the NPC corporation, but nearly everybody in EVE knows why NPC corps stink. I don’t know whether bloodline NPC corps obviate any need for (or interest in) player-managed bloodline corps, and that could present an issue. But what would a player Sebiestor tribe corp look like? First, the bloodline description:

Widely respected as being among the most innovative thinkers of the cluster, the Sebiestor are an ingenious people with a natural fondness for engineering. For the last millennium, they have been pioneering advances in applied sciences despite laboring under chronic material shortages. Sebiestor engineers believe they can build anything, with anything, out of anything. Veritable masters of deriving solutions from impossible circumstances, they are most commonly found working in shipyards, assembly lines, terraforming projects, outpost construction, and aboard starships.

So maybe this hypothetical group could take the form of an industrial corp, based near Eram (the tribal HQ system)? Manufacturing and invention, in particular, make sense for Sebiestor pilots, and perhaps reverse engineering to support strategic cruiser production. Pilots could also participate in mission running, especially with the aim of gaining high standings with the tribe and perhaps the Minmatar Republic itself. The corp’s industrial focus could even turn to supporting the war effort by providing supplies and equipment to militia corps working with the Tribal Liberation Force in Metropolis. Alternately, salvaging, trading, and smuggling seem to fit the feel of a hard-scrabble, inventive group that turns junk into the most advances devices humanity has ever known…

This thinking doesn’t necessarily mean I’d leave the Back Alley Trading Company, of course. Right now, I’m just thinking out loud and musing on ideas, since I have always loved planning corp or guild concepts and organization in every MMOG I’ve ever played or even closely examined. This particular concept has a lot appeal for me, no doubt, but I have to weigh that against all the other concepts and game play that interest me. On the other hand, I wouldn’t quite rule it out, either.

Also, this marks my 200th post on Ecliptic Rift. My geek identity means I really look forward to the 256th post more, though…

Related posts:

  1. Tribal Republic
  2. Ghost Outrider rides again
  3. NPC corporation updates
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  • http://vievetisserand.blogspot.com/ Vieve

    The only drawback I can see in this is your competing with EM for Sebiestor industrialist RPers. Not this is necessarily a /bad/ thing. Competition can be healthy, right?

    You could even have a corporation in the position of wanting their Tribe to be self-sufficient, and not reliant on the Federation (or the other Tribes) to dictate its political policies.

  • http://vievetisserand.blogspot.com Vieve

    The only drawback I can see in this is your competing with EM for Sebiestor industrialist RPers. Not this is necessarily a /bad/ thing. Competition can be healthy, right?

    You could even have a corporation in the position of wanting their Tribe to be self-sufficient, and not reliant on the Federation (or the other Tribes) to dictate its political policies.

  • http://rift.chromebits.net/ Casiella Truza

    Hah. I was clearly thinking the same thing about competition. ;) And in particular, lots of folks may not wish to fly with EM for any number of reasons.

  • http://rift.chromebits.net Casiella Truza

    Hah. I was clearly thinking the same thing about competition. ;) And in particular, lots of folks may not wish to fly with EM for any number of reasons.