This Tuesday, EVE Online will get its latest update: Incursion 1.1. We’ll get a new character creator, a redesign of the planetary management interface, and the new Sansha incursions. CCP has not yet made the patch notes available for our review, sadly, but I will definitely take a close look at them once they do so.
However, I feel the need to engage in a bit of EVE heresy:
CCP needs to stop using the word “expansion” so much.
The updates they provide twice a year rarely match the scope that that term generally implies. Some, of course, really do feel like an expansion of the universe: Apocrypha comes to mind as a great example. Adding 50% more star systems and elevating exploration to a full-fledged playstyle truly enlarged the game. On the other end of the spectrum, we have Quantum Rise that mostly consisted of backend changes and a new ship.
Incursion 1.1 comes close to fitting the term, though 1.0 certainly did not. The Sansha events certainly expand the world (in depth if not in breadth) and introduce so many new mechanics that PVE will receive a much-needed shot in the arm. A big batch of bug fixes, while incredibly welcome, isn’t an expansion in any meaningful sense. CCP marketing dilutes the impact of the really cool awesome (another overused word by our Viking overlords) stuff by using the same label.
I certainly don’t think CCP should go to the model of putting out an expansion every two to three years with bug fixes and some minor content additions happening every three to four months in the interim. Nor do I advocate focusing on big new features at the expense of fixing the little things (though the opposite approach would have at least some merit). Smaller, more frequent deployments would actually live up to the much-hyped agile development framework and allow more accurate expectations for both CCP and us players.
But let’s get real: when we EVE players go chat with our non-EVE friends and talk about “two free expansions a year”, every MMORPG player in the group will roll their eyes. The scope of most of these updates would be a minor revision (0.x) in most games.
Again, I don’t say that as a criticism of the development methodology. In 2010, we players made our desires known and CCP has clearly shifted course in response. I’d just like to see the Marketing department within CCP start to move away from overusing a loaded term that creates false expectations and leads to disappointment. Save the word for the really big stuff like Exodus, Apocrypha, and Incarna.
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