Darker turn
I haven’t posted a lot lately, for reasons unrelated to recent EVE drama (about which I do not intend to say more, because I’ve grown tired of the back and forth). Between illness in the family—nothing serious—and some business travel, I haven’t even played as much as I’d like. That probably reflects a healthier approach, to tell the truth, since my play sessions seem to have both shortened and grown less frequent. And when I have played, I’ve started to move away from my traditional science / industry / trading activity. I still do some of that, of course, but just as a sideline.
First, I purchased a character as a “fixer upper,” with the idea of correcting some flaws in its training and reselling. Evidently the previous owner hadn’t always taken care to update the medical clone after losing a pod, so the character has some holes in it. That should come to fruition in the 4th quarter this year. In the meantime, the character has started to repair its security status through some nullsec ratting and such.
My focus, however, has come to rest on my high sec pirate: salvaging and scavenging (looting) with an eye to eventually shooting down mission runners and miners. Other, more evil plans have started to take shape as well, but no action on them yet. I’ll have more to say about that once I get a better idea of what I actually intend to do about them…
I’ve just gotten tired of EVE feeling like a job: “I need to log in and check my orders and restart my extractors and haul to market and decide what to produce next and…” Flying around deadspace in a Vigil to find the most valuable pickings, while dodging lasers and blasters? Much more fun. And then trying to do so in a way that keeps me from losing my ship to vengeful mission runners? Way more interesting than throwing up my hands in frustration at traders who destroy everybody’s margins.
So I will keep drifting to the darker side of EVE. After all, it should feel like a game, not practice for RL, right?






